Sunday 28 February 2016

Shishkin reworked Tech Tree up to tier 8.5

Here comes the second part of my reworked dealers.


Sidenotes :

  • T-64A added to T5.5
  • T-64BV added as i think it could fit (not entirely sure, as i have low intel on T-series)
  • T-64BM added as i think it could fit (not entirely sure, as i have low intel on T-series)
  • T-84 Oplot added
  • T-80 has become the T-80B
  • T-80U added
  • Olifant MK2 added (may fit better as a tier 5)
  • Falcon Turret Challenger added
  • XM8 and M8 merged again, as they should have both guns as a option for different gameplays
  • CV90-120T replaced the fiction PL-01
Reasoning :
All vehicles that moved up or down a tier, need to be toned up or down, to fit the tier. 


  • I split the T-series as they will do in future between the 2 tankplants. Added different versions of the T-64 and T-80, but like i said above , not entirely sure about the possible upgrades and basic strength of those. Someone with more knowledge regarding T-series, might have changed some of them.
  • The Olifant MK2 might be aimed a little to high, as it could fit tier 5 better, but for now i think tier 5.5 could be close to its probably estimated performance.
  • Falcon Turret should be a nice addition to the series, despite i would rather see it as an ugprade option for the Challenger 1 itself. I think My.com and OBE would have done it as a unique tank and not an upgrade.
  • Yes the Ariete is Italian, but the main part is british origin and we need to place the Ariete somewhere.
  • Ramka, Terminator(premium) and BMPT 72 are now in the MBT Support role. My reasons are that those are based on MBT hulls, which makes them already stronger than most AFV hulls, and their main purpose is to assist MBTs and Infantry in Urban Warfare.
  • Warrior is placed where it should be on tier 6. It is old and has a bad weapon system, and with its armor and armor kits it should be able to survive better on tier 6 against other AFVs, like the Bradley already does.
  • BMD-4 is for now tier 6.5, although it could be tier 7 again, but only with the 4M upgrade.
  • Stingray in its current state could be at best tier 5.5, but i removed it with the Stingray 2, to give the player a good tracked variant with good survivability options.
  • XM8 / M8 will be 1 vehicle again, as they had it before, but with 2 gun options. This should be done parallel and not following, as i think that both gun options could suit different play styles regarding alpha damage or dpm.
  • PL-01 got removed as this vehicle is pure fiction with nothing but a mockup and it will be replaced by the original CV90-120T

Conclusion

The main reason why iam not entirely sure about the T-series, is the possible upgrades per vehicle and the possible basic stats from real life, as they need to fit the overall tier , before a buff or nerf. Personally i don't like to research the same upgrades on the same vehicle, just on a different tier then, as it doesn't feel well thought , nor is it fun to research the same ammunition for the 3rd time on the 3rd vehicle. (Leopard series, iam looking at you)

I didn't add another tier 8.5 vehicle ( regarding the Challenger 2 LEP ), because it is yet unknown on who will win the competition for it, nor do i want to drag out the same vehicle just on a different tier then.
Overall i wanted to not add vehicles that are not ingame yet (T-64A for example is, but not enabled), but in the end, i tried to minimize it and just show on how it could be to a certain point. 

There are more vehicles which you could add, but high tier vehicles need a well though moment, as i see only the latest and best variants for that. This means a basic armament which could suit the possible tier and the survivability must be given. (armor and technology)


If you have thoughts on improving both reworked tech tree, just post it in the comments with a small description on why you would do it.

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